When purchasing materials for the Peabody visualization quilt, we discovered that LEDs are expensive, and budget might be a limiting factor. Subsequently, we constructed our quilt’s physical design around this constraint. To light up our quilt, we purchased strips of digitally-addressable…

In our physical touch-interface version of Elizabeth Peabody’s work, we are going to use a controller separate from the quilt for the purpose of selecting a color/country to begin. We do not yet know what exact form the color picker…

This project recreates digitally the visualization work of Elizabeth Peabody, a nineteenth-century writer and educator. It is informed by the questions of: “What is the story we tell about the “invention” of modern data visualization techniques? How would that story…

What follows is the text of a talk about the Recreating Playfair project, delivered on a panel about care and repair at the 2016 MLA Annual Convention. Several extended publications are in the works, but in the interim, feel free to email…

What follows is the text of a talk about the TOME project delivered at the Digital Humanities 2014 conference in Lausanne, Switzerland. We’re in the process of writing up a longer version with more technical details, but in the interim, feel free to email me with any questions. …

The Digital Humanities Lab brings together students and faculty to explore issues of epistemology through the creation of software tools to support new forms of scholarship, and digital projects prompted by new forms of research. On this site, you will find…